Posts Tagged ‘droidcatcher’:

DroidCatcher 2.1.1 released

Unfortunately the last DroidCatcher release, while fixing a few issues, introduced a major bug.  The player screen would occasionally freeze up, forcing users to take drastic actions to reset the app.  I’ve spent the last two days fixing this and a few other obscure bugs.  I’m also proud to say that I’ve also got the Alex Jones

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DroidCatcher 2.1 released

In a prior release I modified the service code in an attempt to make the applications more battery friendly, but I inadvertently changed the way playback state was persisted to the disk.  This was a major bug, that resulted in the playstate not being saved at the appropriate times, so when you restarted a podcast,

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Winding up April

I’m preparing the next release of DroidCatcher, and if you’re running the most recent version of  Survive you’re getting a sneak peek at it.  It’s primarily a bug fix release, but I did manage to reduce the install size greatly.   By converting all the background images from PNG to JPG, the app sizes shrunk

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DroidCatcher permissions

Every now and then I get a nasty review or email citing the permissions of one of the DroidCatcher branded apps.  I thought it would be worth some time to go through each of them ( currently 8 ) and explain a little about why each is needed. android.permission.INTERNET – This should be obvious, but

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Survive 1.31 and Starcast 1.19 released

Two more releases, bringing both apps up to date on the latest DroidCatcher platform. Starcast 1.19  && Survive 1.31 Seek Button Improvements : tapping the seek buttons will now instant skip 30 seconds, long press behavior remains the same. Background Service Improvements : The background services should now shut themselves down after idling for a small amount of

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